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Old Feb 26, 2007, 10:00 PM // 22:00   #41
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yes vos does stop grenths Balance so u prolly could farm beach
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Old Feb 26, 2007, 11:46 PM // 23:46   #42
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i think moone is right. there is 1 sec vos cooldown while u recast it. time for grenth's balance or live transfer (i think they have these 2 elites).
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Old Feb 27, 2007, 08:41 PM // 20:41   #43
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Quote:
Originally Posted by judgedread33
yes vos does stop grenths Balance so u prolly could farm beach
But through the fact, that you can t recast VoS, when VoS is up, you always have 1 sec without VoS and Grenth Balance only has 1/4sec cast time
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Old Mar 12, 2007, 01:39 PM // 13:39   #44
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Anyone managed to clear the Spawn Pools so far?
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Old Mar 14, 2007, 02:46 AM // 02:46   #45
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Sorry to sound too noobish. But I need a little help understanding a few things.

"Full Windwalker 70 AC armor + a 15^50 or 15% Enchant Sycthe with 20/20 Sundering and 20% longer Enchants
the cap of the armor is on sycthe, we also take a minor scythe,earth and mysti rune + sup vigor and pack some keys "

Can you break all that down for a newbie to understand? In particular, I really don't understand the "AC", "15^50 or 15% enchant", or the "20/20 Sundering and 20% longer enchants" parts. It'd be much appreciated if someone could explain those parts atleast, but all of it needs some explaining for me. Thanks.


//Daniel
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Old Mar 14, 2007, 02:23 PM // 14:23   #46
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You take an Armor with 70 Armorclass
Then you put the "Windwalker" Insignia in every part of it
take some max dmg Scythe ( 9-41)
the Scythe should have +15% damage while health above 50% or + 15% damage while Enchanted
Also, they Scythe should have a grib on it that makes Enchants last 20% longer
and a upgrade with 20% chance for 20% armor penetration
Then you put a Rune of Superior Vigor, a Minor Scythe Rune, a Minor Mysticism Rune, a Minor Earth Rune + a Vitae Rune on the Armor parts
The head thingy of the armor should give +1 Scythe

And pack some Phantom Keys for opening the Chests
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Old Mar 16, 2007, 10:37 AM // 10:37   #47
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I have another question. Why is Balthazar's Spirit a requirement when it is only affects target ally? Does it help you too if you target yourself or something?


//Daniel
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Old Mar 16, 2007, 11:12 AM // 11:12   #48
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Exactly.

You cast it on yourself, so you get 1 energy every time you are hit or take damage.
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Old Mar 16, 2007, 11:13 AM // 11:13   #49
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BTW - Any news on the video yet ???
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Old Mar 16, 2007, 12:39 PM // 12:39   #50
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Quote:
Originally Posted by Xxalon Tacotu
BTW - Any news on the video yet ???
I apologize for not having it up yet, the growing pile of school work overwhelmed me. I'll do my best to have it up and ready tonight. It WILL be up at the end of the weekend if I don't manage to have it up today.
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Old Mar 24, 2007, 05:00 AM // 05:00   #51
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when i try to fight the guys from under the bridge in pic 15 it doesnt work the only way it will let me is if i run around, how did you do that?
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Old Mar 24, 2007, 10:40 AM // 10:40   #52
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Just run exactly beneath them, press ur key to target nearest enemy ( that are the one on the bridge) and attack

ps: also bind a key for targeting nearest item, for picking up ectos from below^^
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Old Mar 25, 2007, 07:11 PM // 19:11   #53
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somebody can post a vidéo of this farm because i'am frensh and i don't understand all ^^ thx for this "build"
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Old Mar 25, 2007, 09:18 PM // 21:18   #54
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Here you go. Sorry for the delay.
I tried to cover the spots giving the most problems. Certain aggro points, Running to the Bone Pits, killing Charged Blackness' and some more.

http://files.filefront.com/Dervish_S.../fileinfo.html

Enjoy

Moone, feel free to put this link in the first post.
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Old Mar 26, 2007, 07:16 AM // 07:16   #55
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bone pits cleared (3rd try)... now on to the spawning pools xD



this is definatley a nice run... so far, not terribly challenging, vos ftw (but we shall see what spawning pools holds)... a couple parts in bone pits where the mobs can be interesting... but a lot of fun...

much props. ;D
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Old Mar 26, 2007, 01:20 PM // 13:20   #56
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thx for making the video <3
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Old Mar 26, 2007, 06:47 PM // 18:47   #57
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thanx it's not easy to understand all for me thx thx thx thx ^^
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Old Mar 26, 2007, 07:15 PM // 19:15   #58
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Quote:
Originally Posted by Anarion Silverhand
Here you go. Sorry for the delay.
I tried to cover the spots giving the most problems. Certain aggro points, Running to the Bone Pits, killing Charged Blackness' and some more.

http://files.filefront.com/Dervish_S.../fileinfo.html

Enjoy

Moone, feel free to put this link in the first post.
Good job Anarion...one of these days, I've really got to try this....
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Old Apr 05, 2007, 10:54 AM // 10:54   #59
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A big YAY for the next update

with 1/4sec VoS this build might also be able to clear the Chaos Planes( if Wiki is right that mindblades have no fastcast)
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Old Apr 05, 2007, 11:22 AM // 11:22   #60
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Yeah, looks like this just got a whole lot easier.
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